Module:AttackAbilityList

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This is a data base for Attack Abilities.

Basic Syntax:

["Name"] = str1 .. "|||||" .. str2

 = Enter each class requirement seperated by comma.

Attack Category: This listing may change in future depending on the number of game icon used.

1. Attack ( Attack Icon ) 2. Debuff ( Broken shield Icon ) 3. Healing ( Heart Plus Icon ) 4. Special ( Star Icon ) 5. Attack Buff ( Shiny shield with star Icon ) 6. Target ( Target Icon )

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do local str1 = "" local AttackAbilityList = {       ["Crippling Tackle"] = str1 .. "Crippling Tackle|Attack|50|15|Target enemy physical resistance -100 for 1 turn.|Striker" .. str2, ["Expose"] = str1 .. "Expose|Debuff|0|20|Reduce target's physical resistance by 150 for the current turn.|Breaker" .. str2, ["Healing Headbutt"] = str1 .. "Healing Headbutt|Attack|50|10|Heals some HP.|Protector" .. str2, ["Poison Stab"] = str1 .. "Poison Stab|Attack|100|30|100 damage to target. Poison(150) for 3 Turns.|Breaker" .. str2, ["Risky Tackle"] = str1 .. "Risky Tackle|Attack Buff|200|10|Target enemy's Physical Resistance +100 for the current turn.|Protector" .. str2, ["Slap"] = str1 .. "Slap|Attack|100|10|Target 1 enemy.|Predator, Tank" .. str2, }   return AttackAbilityList end